Steam App ID | SRCDS_APPID | 530870 | required|string|max:20 |
Windows Install | WINDOWS_INSTALL | 1 | required|string|max:20 |
Wine Debug | WINEDEBUG | -all | required|string|max:20 |
Telnet Port DO NOT expose to the internet. Used internally for console connection. | TELNET_PORT | 1030 | required|integer|between:1024,65535 |
Server Name Server name to show in the server list. | SERVER_NAME | A Pterodactyl Server | required|string|max:20 |
Server Description Server info, can contain [b]bold[/b] text or a [u][url=empyriongame.com]link[/url][/u]. | SERVER_DESCRIPTION | An Empyrion Galactic Survival server hosted on Pterodactyl. | nullable|string|max:127 |
Seed The seed determines how the world is procedurally generated - the same seed means the same world | GAME_SEED | 1011345 | required|numeric|between:1,9999999 |
Max Players Max number of players | MAX_PLAYERS | 8 | required|integer|min:1 |
Public Disable if you want to hide your server in the Server Browser. If server is not visible you can connect via IP or via joining a friend's game. | SERVER_PUBLIC | true | required|string|in:true,false |
Server Password Password required to enter the server. | SERVER_PASSWORD | none | nullable|string|max:20 |
Steam Beta ID Installs beta branch if specified. | SRCDS_BETAID | none | nullable|string|max:30 |
Allowed Blueprints None = Blueprint system completely disabled, StockOnly = only stock blueprints can be produced, All = all types allowed (default) | ALLOWED_BLUEPRINTS | All | required|string|in:All,StockOnly,None |
Server Heartbeat Timeout in seconds after which a playfield server process will be killed (and all players on it disconnected) if it does no longer send heartbeat messages to the dedi. Set 0 to disable this feature | SERVER_HEARTBEAT | 15 | required|integer|between:0,180 |
Timeout Booting PfServer Monitors booting playfield server processes, kills them if they time out (time in seconds, 0 = disabled). This is a conservative default, for faster servers 60 seconds should be ok | TIMEOUT_BOOTING_PF_SERVER | 90 | required|integer|between:0,600 |
Game Mode Survival or Creative. | GAME_MODE | Survival | required|string|max:20|in:Survival,Creative |
EAC Active | EAC_ACTIVE | true | required|string|max:20|in:true,false |
Max Allowed Size Class Restrict allowed Blueprint size class: restricted types are not allowed to be produced or spawned 1 = allow only small blueprints, ... , 10 = allow very large blueprints, ..., 50 = allow gigantic blueprints, ... , 0 = no limits. Warning: large blueprints can have very strong performance impact! | MAX_ALLOWED_SIZE_CLASS | 10 | required|integer |
Custom Scenario Enable custom scenario. Name of custom scenario from folder Content\Scenarios. | CUSTOM_SCENARIO | Default Multiplayer | required|string|max:50 |
Save Name Determines name of the save game. | GAME_NAME | DediGame | required|string|max:20 |