Game Version Version of the game to install | NWN_VERSION | latest | required|string|max:20 |
Module Name Name of the module we want to load. Official modules are stored in `~/data` and custom modules need to be stored in `~/user`. Must match the file name exactly without the extension. | MODULE_NAME | none | required|string |
Load Slot # Save game slot number to load on boot. | SAVE_SLOT | none | nullable|numeric |
Max Number Of Clients Maximum number of connections to the game server. | MAX_CLIENTS | 96 | required|numeric|min:1 |
Minimum Level Minimum character level required to access the game server. | MIN_LEVEL | 1 | required|numeric |
Maximum Level Maximum character level required to access the game server. | MAX_LEVEL | 100 | required|numeric |
Pause And Play Toggle game pausing permissions.
0 = game can only be paused by DM
1 = game can by paused by players | PAUSE_AND_PLAY | 1 | required|boolean |
PvP Mode The mode of PvP enabled.
0 = none
1 = party
2 = full | PVP | 2 | required|numeric|in:0,1,2 |
Server Vault Mode 0 = local characters only
1 = server characters only | SERVER_VAULT | 1 | required|numeric|in:0,1 |
Enforce Legal Characters Toggle enforcement of legal characters. | ELC | 1 | required|boolean |
Enforce Item Level Restrictions Toggle enforcement of item level restrictions. | ILR | 1 | required|boolean |
Game Type Set which game room to post the game to. This only applies if the game is public. | GAME_TYPE | 0 | required|numeric |
Toggle Single Parties Toggle if multiple parties are allowed. | ONE_PARTY | 0 | required|boolean |
Difficulty Game difficulty selection.
1 = easy
2 = normal
3 = D&D hardcore
4 = very difficult | DIFFICULTY | 3 | required|numeric|in:1,2,3,4 |
Auto Save Interval Interval between autosaves in minutes. | AUTO_SAVE_INTERVAL | 0 | required|numeric|min:0 |
Player Password Password needed to join the server as a player. | PLAYER_PASSWORD | none | nullable|string |
DM Password Password needed to join the server as a DM. | DM_PASSWORD | none | nullable|string |
Server Name Name of the server as shown on the server browser. | SERVER_NAME | A Pterodactyl hosted server | required|string |
Is Public Game Toggle indicating if this is a public or private game. | IS_PUBLIC | 0 | required|boolean |
Reload When Empty Determines if the module state is persistent when the server is empty. | RELOAD_WHEN_EMPTY | 0 | required|boolean |