[STEAM] Steam User Steam User Account | STEAM_USER | none | nullable|string |
[STEAM] Steam Password Steam User Password | STEAM_PASS | none | nullable|string |
[STEAM] Game ID The ID corresponding to the game to download and run using SRCDS | SRCDS_APPID | 3809400 | string |
[STEAM] Steam Auth Steam account auth code. Required if you have 2fa enabled | STEAM_AUTH | none | nullable|string|max:5 |
[STEAM] Auto Update Server This is to auto-update the game server | AUTO_UPDATE | 1 | required|boolean |
[SYSTEM] Winetricks | WINETRICKS_RUN | vcrun2022 | required|string|max:20 |
[SYSTEM] Wine Debug | WINEDEBUG | -all | required|string|max:20 |
[SYSTEM] WINEARCH | WINEARCH | win64 | required|string|max:20 |
[SYSTEM] WINEPREFIX Wine root directory for the container | WINEPREFIX | /home/container/.wine | required|string|max:100 |
[STEAM] WINDOWS_INSTALL | WINDOWS_INSTALL | 1 | required|string|in:1 |
[SYSTEM] WINEDLLOVERRIDES | WINEDLLOVERRIDES | mscoree,mshtml= | required|string|max:20 |
[SERVER] Start new Savegame Setting this to `true` forces the creation of a new world. Be careful! | START_NEW | false | required|string|in:true,false |
[SERVER] Load saved Game true -> Loads an existing save; false -> Skips loading saved data | LOAD_SAVE | true | required|string|in:true,false |
[SERVER] Save Interval Time between automatic saves (in seconds)
300 = 5 minutes | SAVE_INTERVAL | 300 | required|numeric |
[SERVER] Savegame Name Filename of the save to load; Must exist in the server save directory under `/StarRupture/Saved/SaveGames/{SESSION_NAME}` | SAVEGAME_NAME | AutoSave0.sav | required|string |
[SERVER] Session Name Name of the save game sessionName of the save game session | SESSION_NAME | StarRuptureServer | required|string |
[SERVER] Admin Password The admin password used for "Manage Server" In-Game | ADMIN_PASSWORD | none | string|nullable |
[SERVER] Player Password The password used to join the server | PLAYER_PASSWORD | none | string|nullable |